For those who are still questioning exactly how the game is played, it's rather simple (but not at first). At any time players can either use a mouse, the keyboard or a joystick/gamepad. I preferred using the gamepad just because it seemed more like playing a console game, but I’ve been told that some people prefer the mouse. The only downside to the controls is that it’s always four-directional, but the view is isometric. As you can imagine, it will take getting used to the control orientation. Once you tinker around for a bit, the control makes complete sense – and you’ll find that the controls are as easy to use as the next game (well, unless you swear by a mouse). For me I found it confusing and a bit irritating to use the mouse, but then again, I also believe it’s easier to aim with an analogue stick rather than with a mouse. To each his own, I guess.
But regarding the control scheme, players can jump, activate items and pull up Asimov’s PDA to check the map, equip items, etc. Button wise, everything is kept to a minimum and it’s actually quite the opposite of a lot of other PC games that have players stretching their fingers across the entire keyboard. So mega-kudos to Moonpod for not making Mr. Robot like the PC Mechwarrior games.
Visually, the game has a very stylish look. The lighting and mapping give the characters a plastic-toy look that really plays out well with the game’s themes. There was some debate months before the game was released as to whether the dark lighting would put off younger audiences, but the lighting is appropriate to each room and each scenario, and it all looks great. It’s not Eve great, but it’s not supposed to be anyway. For what it’s worth, Mr. Robot looks as good as the story that plays out on-screen and that definitely keeps the game’s pace and immersion well intact.

The audio aspects of Mr. Robot also work really well for the game. The melodious ambient soundtrack keeps up with the pace of each situation players are thrust into. The only thing the game is missing is voice-overs. Still, it’s not terribly important to have any kind of voice-actors...it could have turned out like a dozen other recent games with gosh-awful dialogue. Still, the text-only experience suits the game’s atmosphere quite well. And besides, it doesn’t hurt to do a little reading now, does it? Of course not.

Overall, Mr. Robot is a family-friendly experience that reaches into several genres seamlessly. There’s plenty of intrigue and well-rounded story telling, and the Ghost Hacking and level-up system adds tons of layered depth as to how players upgrade and develop Asimov’s skills. It’s definitely an adventure/platform/RPG title that's worth getting if you want a good single-player experience that doesn’t require 500 hours of leveling just to enjoy.
For further information and purchasing details you can visit Moonpod’s Official Website.
Pages
| The Core Score |
Overall
9.6 |
| Fun |
|
9.7 |
| Gameplay |
|
9.6 |
| Graphics |
|
9.5 |
| Audio |
|
9.1 |
| Replay |
|
9.7 |
|
| Kid Safe Score |
| 10 Great |
 |
| |
Perfectly safe for kids |
|
|
|